[geeks] arcade collectors?
Joshua D. Boyd
geeks at sunhelp.org
Fri Jun 29 12:52:49 CDT 2001
On Fri, 29 Jun 2001, Brian Hechinger wrote:
> On Fri, Jun 29, 2001 at 12:49:50PM -0400, Joshua D. Boyd wrote:
> >
> > Why did you think it would roll there? Why not at 64k, or 99,999?
>
> think about why not 99,999 for a second. :)
>
> but i agree, why not 64k, and why did it roll to 0 instead of -32k?
>
> interesting. what's int size on one of them beasts?
OK, first I said 99,999 because that is a place where the screen would
need more space if you were using a 17+bit number to store it.
--
Joshua Boyd
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