[geeks] Ayam3D
Kurt Huhn
kurt at k-huhn.com
Tue Jun 25 07:39:36 CDT 2002
Joshua D Boyd wrote:
>
> On Sat, Jun 22, 2002 at 08:04:45AM -0400, Kurt Huhn wrote:
> > I figured out why I discontinued use of Ayam. It doesn't calculate and
> > show CSG objects in the GUI - you have to render in order to see the
> > result of the CSG object. I consider that a critical feature, so I
> > stopped using it. I did, however, post a question/request about it on
> > the ayam sourceforge site.
>
> That kinda sucks. I can understand why they did it though. It is a
> lot easier to raytrace CSGs (especially if using an external
> raytracer) than it is to tesseleate them.
>
Well, yes I can understand. But it really is necessary when performing
CSG operations to see them. However, I'm going to see if I can wrap my
brain around subdivision surfaces, patch modeling, and a few other
things. That should make Ayam slightly more attractive, and Realsoft3D
as well. I really wish that Realsoft3D had a more sane creative
environment, or that I understood it better - it's the best thing I've
found for Irix so far. Practice, practice, practice...
--
Kurt
kurt at k-huhn.com
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