[geeks] Blender & Jashaka on IRIX
Frank Van Damme
frank.vandamme at student.kuleuven.ac.be
Thu Jan 16 15:14:19 CST 2003
On Thursday 16 January 2003 22:05, Joshua D Boyd wrote:
> > Not a total surprise to me. The voodoo 3 is a pretty crippled card. I
> > mean, it still runs quake3 fast, but the texture size is limited to
> > 256*256 pixels etc.
>
> That wasn't the problem with voodoo3 (well, it was a problem, just not
> the main one). I had been under the impression that Mesa fixed all the
> major problems that windows had with gl bugs, but boy was I wrong. The
> display in blender kept loosing the tool area.
Are you sure it was Windows at fault? Some textures under the named video
game were consistently freaky-colored over sessions. Not with my tnt2.
Which is now in the closet in favor of a radeon 8500, which rocks and comes
from a company that will release hardware specs at least. HA!
--
Frank
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