[geeks] Octane Quake2

Joshua D. Boyd jdboyd at celestrion.celestrion.net
Tue Jan 28 15:58:20 CST 2003


On Tue, Jan 28, 2003 at 04:43:27AM -0500, Kevin wrote:
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> sounds cool, i like the old "textureless" 1st gen 3D games. 
> Spectre, Sento, Stunt driver and whatnot.

But those had to be low poly count and flat shaded.  An Octane can due
vertex shading of very high poly count scenes, making it far better.
So what if you lose the objects face textures, since with a nice octane
you can afford to increas the geometry of the face to bring the features
back anyway.


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