[geeks] bridging games
Charles Shannon Hendrix
shannon at widomaker.com
Mon Jan 1 10:14:18 CST 2007
Here's a game related question about routers:
How do you play a network game across two private LANs?
Most game software, if not using a public game server, assumes that all
machines are on the same subnet.
I have a situation where I have a pair of private LANs bridged, and
players on both sides want to play together.
For example:
192.168.1.0/24 is a private LAN where a game server resides, like
F.E.A.R. or Rainbow Six
192.168.100.0/24 is a private LAN bridged to the first, and players
there would like to join the server above
What I've tried:
I made sure both LANs can route to each other.
I put a redirect on my router box (NetBSD U1) machine's ipnat.conf
redirecting the game ports to the game server.
The redirect appears to work, but the game server never sends a reply
to the other LAN. In fact, I can't really tell where it sends the reply
right now.
I doubt I'm the only one whose ever done this, so surely there must be a
way to make this work.
I also can't help but notice that the stupid games phone home even when
you are playing LAN only. Idiots.
--
shannon "AT" widomaker.com -- ["That which is overdesigned, too highly
specific, anticipates outcome; the anticipation of outcome garantees, if
not failure, the absence of grace." -- William Gibson, All Tomorrow's
Parties]
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