[geeks] EVE: the new addition...

Phil Stracchino alaric at metrocast.net
Tue Jun 17 16:07:30 CDT 2008


Mark wrote:
> I had a think and I remember now...
> 
> As I remember, there's a way to abort a warp jump half way. I can't  
> remember how you do it, but you can. I can probably find you from a  
> corpie if you need me to.
> 
> What you do is go to a station/gate/belt and set another jump target.  
> Warp towards there but drop out of warp before you get there. You then  
> set a different target and warp to that, dropping out before you get  
> there. This puts you in a deadspace triangle between 3 places. It's  
> *critical* you don't sit on or close to the path between 2 known jump  
> targets, or the pirates will spot you on the overview as they warp  
> past. The more times you move around before you bookmark  the spot,  
> the safer you will be, provided you don't by fluke or mis-judgement  
> end up either too close to a station, warp lane, or deadspace complex.
> 
> It sounds simple but it's damned hard to pull off with hostiles  
> around, you never know when you might end up on top of them :\

Ah!  That makes perfect sense.  And it greatly improves my impression of
the engine that it will *allow* you to do realistic stuff like that.

Lo, my interest groweth.  :)


-- 
  Phil Stracchino, CDK#2     DoD#299792458     ICBM: 43.5607, -71.355
  alaric at caerllewys.net   alaric at metrocast.net   phil at co.ordinate.org
         Renaissance Man, Unix ronin, Perl hacker, Free Stater
                 It's not the years, it's the mileage.



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