[geeks] EVE: the new addition...
Phil Stracchino
alaric at metrocast.net
Tue Jun 17 16:07:30 CDT 2008
Mark wrote:
> I had a think and I remember now...
>
> As I remember, there's a way to abort a warp jump half way. I can't
> remember how you do it, but you can. I can probably find you from a
> corpie if you need me to.
>
> What you do is go to a station/gate/belt and set another jump target.
> Warp towards there but drop out of warp before you get there. You then
> set a different target and warp to that, dropping out before you get
> there. This puts you in a deadspace triangle between 3 places. It's
> *critical* you don't sit on or close to the path between 2 known jump
> targets, or the pirates will spot you on the overview as they warp
> past. The more times you move around before you bookmark the spot,
> the safer you will be, provided you don't by fluke or mis-judgement
> end up either too close to a station, warp lane, or deadspace complex.
>
> It sounds simple but it's damned hard to pull off with hostiles
> around, you never know when you might end up on top of them :\
Ah! That makes perfect sense. And it greatly improves my impression of
the engine that it will *allow* you to do realistic stuff like that.
Lo, my interest groweth. :)
--
Phil Stracchino, CDK#2 DoD#299792458 ICBM: 43.5607, -71.355
alaric at caerllewys.net alaric at metrocast.net phil at co.ordinate.org
Renaissance Man, Unix ronin, Perl hacker, Free Stater
It's not the years, it's the mileage.
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