[geeks] nVidia 8800GT for Apple Mac Pro
Mark
md.benson at gmail.com
Wed May 21 18:18:22 CDT 2008
On 21 May 2008, at 21:52, Nadine Miller wrote:
> Programming for the PS3 is a very different beast than programming
> for the PC. Though, if EVE is based on an existing FPS engine, most
> of the popular ones have been ported already.
Well, as it's not an FPS (it's a space game, ala Elite/Freelancer)
then it'd be hard for it to be... the great thing about EVE is that
the core logic is written in stackless Python, if they wrote or
lisenced a graphics engine for the PS3 then the game logic and the
rest would be relatively straightforward as Python is already there
for the PPC/PS3 platform.
All pipe dreams I know, but it proves that it wouldn't be an
unobtainable feat. IMO It'd be easier than a lot of other PC games.
--
Mark Benson
My Blog:
<http://markbenson.org/blog>
Visit my Homepage: <http://homepage.mac.com/markbenson>
"Never send a human to do a machine's job..."
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