[rescue] Rescued: SGI Visual Workstation 320
Mike F
lists at sparc.ibrew.net
Fri Aug 6 12:15:36 CDT 2004
On Fri, Aug 06, 2004 at 11:21:07AM -0500, Jonathan C. Patschke wrote:
> On Fri, 6 Aug 2004, Nathan Raymond wrote:
>
> >But of course to really make the best use of a high DPI screen, we
> >need an operating system that dynamically scales the whole UI based
> >on the physical screen size and pixel resolution so that you don't
> >loose your cursor and get WYSIWYG etc. Yet, NOBODY has created a
> >GUI like that.
>
> Windows can actually do this. To my knowledge, the only thing that
> doesn't scale is the mouse cursor. The option to specify a nondefault
> resolution (in dpi) for the GUI is buried in the advanced display
> properties dialog. I think it's called "Font Size" or something. It
> redefines the dialog unit[0] and TrueType scaling factor based on an
> onscreen ruler that you can drag.
>
> [0] The "dialog unit" is the basic windows unit of measuring for
> widgets. It's based on the size of certain characters in the system
> font (which, as of Windows 95 and Windows NT 4.0, is a TrueType font
> instead of "MS Sans Serif").
Yep,this was one of Windows 95's redeeming virtues, as I
could turn down the font size on my 800x600 max. resolution screen
so that the icons and fonts weren't so huge.
- Mike
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