[rescue] rescue Digest, Vol 169, Issue 47
Michael Thompson
michael.99.thompson at gmail.com
Tue Dec 20 15:19:43 CST 2016
> Date: Tue, 20 Dec 2016 13:48:59 -0500
> From: Dave McGuire <mcguire at neurotica.com>
> Subject: Re: [rescue] sparc10 cpu - what to do
>
> On 12/20/2016 01:45 PM, Michael Thompson wrote:
>>> The SGI Reality Engine and RE2 graphics options used i860 chips for
>>> their geometry processing. The RE had 8 chips and the RE2 had 12.
>>>
>>> There was also the Hauppauge 4860, a board aimed at AutoCAD with a 486
>>> and a i860 CPU. There is a page on it here:
>>> http://www.geekdot.com/hauppauge-4860/
>>>
>>>
>> I have a quad-i860 board in one of my old Sun 4/260 systems.
>
> Ooooh! Man I just drooled all over my shirt. Got any software for it?
>
> That combines so many of my favorite things...High-speed coprocessors,
> parallel processing, VME, SPARC processors, early Sun logos...it sets me
> heart aflutter! =)
>
> -Dave
>
> --
> Dave McGuire,
I believe that the development tools are on the 4/260's disk.
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